ANI230: Progress Journal Week 9

Hey everyone! The 9th ballad of my progress journals is now here! In week nine I recorded 18 hours for Studio 3… a lot of week 9 was spent on Final Project, trying to finish the storyboard and animatic. So the chart looks really empty.

Toggl Week 9

For my specialisation I spent a short while on the original test shot, however most of the specialisation working on a new image, looking around for inspiration.

Christmas Landscape blackwhite layout.png

It looks slightly odd, the width of the cane coming off the side of the image is too skinny. I will most likely go over it and fix it in the sketch version rather than going over this black and white version again. I’m hoping that the leading lines follow the road and the direction that the candy canes are pointing.

In my body of work… I added very little to my contest image. Opps. Instead I was doing cross-discipline work for an audio student, designing their cover for their album.

23949528_785568024962644_1197985539_o

They sent me their set of references and I really liked the geometric shapes. When I asked what kind of shape he wanted he told me a cross/x shape. And then I started drawing.

That is all that I have done for week 9. Sorry it isn’t much.

Until next time~

~Icetail~

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ANI230: Progress Journal Week 8

Hey everyone! This is the eighth stone monolith in my progress journals. In week 8 I recorded 31 hours of work on Studio 3.

Toggl Week 8

For my specialisation I continued with my composition test, looking at videos about composition.

These videos emphasised several important points, such as contrast, framing and balance in an image. Using what I learnt from these videos I added to my composition test drawing.

Composition Test coloured

I’m trying to make the focus of the image the stone in the forest clearing, so while everything around the stone is a tone of olive/forest green, the stone itself is an ochre. I also tried to bring in leading lines with the tree branch, however I don’t know how well it worked at current. I will be looking at texture brushes in photoshop next while I start on lighting. I might perhaps start a new image as well.

In my body of work, a few hours were taken up by filling out my transferable skills sheet, however the majority of the hours for my body of work were spent on two projects of mine. The first project, my contest image.

Progress.png

Chara and Mettaton are shaded now. Just to finish the shading on Frisk, and mess around with the background however I wish and I will be able to submit this to the AU Creation Contest. I have plenty of time, but I hope to finish it soon so I can get back to my images of Cordelia from Fire Emblem and Peony from Tales of the Abyss. And… I just realised that I haven’t given shading to Mettaton’s boot…. opps. I better fix that.

The second project is a comic for World of Warcraft, in light of their annouced expansion Battle for Azeroth. I want to keep the details of the project a secret for as long as I can, so I shan’t explain too much.

WoW Comic planning NO SPOILERS.PNG

No spoilers. I planned out what I would have in each frame and ended up with 9 frames. My specialisation research will be able to help me with the composition of each frame. I’m also trying to decide if I should throw in a cameo appearance of a character from a different game.

Other than what I’ve stated in this blog, there was the Post Mortem of World Builder that was finished. Go check that out if you haven’t already. And feel free to drop a comment below! Until next time!

~Icetail~

ANI230: Progress Journal Week 7

Hey everyone. Here is my 7th transmission of my Progress Journals. I didn’t record the time spent on final project, because it was simply easier that pulling out my calculator each week. Week 7 had 35 hours recorded down.

Toggl Week 7

Usually I’d start this post with World Builder progress, but as it was just compling the video, finding music, exporting video, fixing video and exporting again (rinse and repeat) I have decided not to show any image progress here. The post-mortem for World Builder will be uploaded soon anyway, so you will be able to read that. World Builder is now finished (discounting the coming post-mortem). So from here on out these progress reports will be all about Specialisation Project and my body of work.

I started doing research on my specialisation project in week 7, looking at genicecream’s composition tips image on DeviantArt as a starting point. From this image full of tips I started a rough image beginning with layout.

Composition Test layout

It’s meant to be a huge rock in a clearing. The kind of rock that children would climb. And for certain it looks far better than having the rock directly in the center.

In my body of work, I added a new image. It is an image for the AU Creation Contest on the Undertale AUs Amino, which is due December 1st. This contest requires me to draw two characters (based off Toby Fox’s Undertale characters, so no original characters) from an alternative universe that I created. So I chose my Project: UNDERGROUND AU, selecting the characters Chara and Frisk for my image. And I added Mettaton with them, because it would have been odd not to, considering my AU.

Base Colours

Only flat colours at the moment, but that’s okay. And the lines on Frisk and Mettaton’s arms haven’t been added yet. This image started off as this rough sketch here:

Sketch.png

Wierd eyes. I was planning a background, however, I am currently of the opinion that the image looks better without it.

That’s all I have for week 7. See you all in the next blog post!

~Icetail~

ANI230: Progress Journal Week 5

Hello dear readers! Page 5 of my progress journal is now written. For week 5 I recorded another 27 and a half hours for Studio 3 projects and my body of work.

Toggl Week 5

Week 5 was mostly working on World Builder, and completing assets for it. I managed to complete both horses, Aravis (in front) and Lasaraleen (on litter). As well as add general decorations around the street.

Asset Progress

Doesn’t it look far better than last week? From feedback I received, I changed Lasaraleen’s dress from purple to blue, and changed her pink curtains to a rich purple, and I decided that since everyone was calling her a princess I would give her a tiara.

Shasta (blonde boy) and the general crowd still need to be fixed, as do Lasaraleen’s slaves. They will be done for my next update.

After World Builder is my specialisation project. I haven’t done much, just the Project Initiation report here. I talk about background art in it, so go read it if you haven’t already.

And finally, for my body of work. I was bitten by an inspiration bug while playing Bendy and the Ink Machine and I just couldn’t ignore it. So I started sketching out a Bendy push onto a Photoshop document.

BATIM Left Alone SKETCH

I’m almost entirerly sure that this is going to be the largest drawn image I have made in Photoshop, being twice the size of my usual documents, so I have a lot of room to play with details once I get there.

That concludes this blog, I can’t wait to write my next blog. Until then!

~Icetail~

Specialisation – Project Initiation Report

Hello everyone, it’s specialisation project time again! I don’t think I need to make a really long blog post this time.┬áLet’s start by evaluating my skillset (again).

My current skillset is in 2D, with my digital art and rough animation skills.

Night Scare

Frisk - Operation SURFACE

Last trimester, I also discovered that I am somewhat good at backgrounds, or I’m getting better at least.

A Portal Cavern

This trimester I would like to improve my digital painting skills, specifically for backgrounds with fantasy elements and/or forest scenes. I will end up with a completed fantasy background. I hope to have something near and between these two styles here:

https://walkingmelonsaaa.deviantart.com/art/A-Friend-from-Waterfall-Monster-Kid-and-Frisk-603129992
https://jjcanvas.deviantart.com/art/Eversong-Woods-306917466

To reach this goal I need to learn more about composition of the image and more about Adobe Photoshop. I should probably revisit my old lesson notes from Media Studies in High School, where we learned a few things about composition, lighting and a lot about Adobe Photoshop.

I have started collecting references for this project on Pinterest, ranging from fantasy landscapes, forests and waterfalls.

https://www.pinterest.com.au/icetail38/specialisation-project-sae/

I started looking at a tutorial by WalkingMelonsAAA on the brushes she uses in her drawings. It is a two part set of videos on YouTube, and I mentioned it in last week’s progress journal.

It is quite enlightening, and after experimenting with the brushes mentioned, I have created a nice background for my World Builder shot.

A few tutorials I shall be looking at later are:

And this image here on DeviantArt.

That’s all for my project initiation report. I’ll see you all in the next post.

~Icetail~

 

ANI230: Progress Journal Week 4

Hello readers! Update log 4 of my progress journals has more art! Once again I recorded 27 and a half hours for Studio 3.

Toggl Week 4

For World Builder I finished concepting my scene and I used the layers of that for the previs.

Shot 3 concept

Perhaps the cloth on Lasaraleen’s litter is too bright? I’m not sure. Though the crowd and the slaves look creepy. The background is really nice though.

I also started doing a concept for the second shot of the World Builder Project.

Shot 2 concept

I used an unmodified version of the building from my shot to find my base colours again, then I just started drawing the walls again.

For the rest of my hours I was exprerimenting with different brushes in photoshop, and finding tutorials for digital painting. I found a two part series on YouTube with some good tips that really work for any version of Photoshop.

At I tried guessing what brushes WalkingMelonsAAA used and came up with this:

Brush Test - Mixer Brush

This was using the mixing brush tool, and was really fun to make, though I’ve stopped using this tool now in favor of the texture brush that is used in the videos above.

Cordelia Rough Sketch

I really like the pastel brush. It’s easy to use and makes backgrounds look really nice. The tutorial above was used to make my concept art for World Builder as well.

That is all for week 4, and this update log. I hope to have more to show next time.

Until then!

~Icetail~

ANI230: Progress Journal Week 3

Hello dear readers! The third act of my progress report is here now. This week three had about 27 and a half hours recorded for Studio 3 projects.

Toggl Week 3

In week three, for World Builder, I finished the storyboard for my team.

wb_storyboard_finalOLD

I also started doing concept art, however, I decided that Aravis didn’t need a front pose design since she is never facing the camera.

WB_Aravis_Concept_Draft

The eyes are really unnerving in the picture. With the clothes, I was trying to show that Aravis was wearing men’s clothes while still showing that she is female.

From the storyboard I created a very rough animatic, which only showed each frame with timing, no movement.

We also started looking at our specialisation projects, however it was just brainstorming what we would be doing for it and nothing more.

And finally, outside of assessment work, just for my body of work this trimester, I continued on my image “Hiding from the Maids” which I started last trimester.

Hiding From the Maids Progress

In it I fixed Cordelia’s proportions slightly, and gave her base colour. I also added more detail to both Cordelia and Peony. I noticed that there were missing lines all over the place, so I rectified that.

That is all for my progress report, any other time that I haven’t covered was spent in class, learning. I’ll have a new report next Sunday, hopefully.

~Icetail~