Hey everyone! This is the eighth stone monolith in my progress journals. In week 8 I recorded 31 hours of work on Studio 3.
For my specialisation I continued with my composition test, looking at videos about composition.
These videos emphasised several important points, such as contrast, framing and balance in an image. Using what I learnt from these videos I added to my composition test drawing.
I’m trying to make the focus of the image the stone in the forest clearing, so while everything around the stone is a tone of olive/forest green, the stone itself is an ochre. I also tried to bring in leading lines with the tree branch, however I don’t know how well it worked at current. I will be looking at texture brushes in photoshop next while I start on lighting. I might perhaps start a new image as well.
In my body of work, a few hours were taken up by filling out my transferable skills sheet, however the majority of the hours for my body of work were spent on two projects of mine. The first project, my contest image.
Chara and Mettaton are shaded now. Just to finish the shading on Frisk, and mess around with the background however I wish and I will be able to submit this to the AU Creation Contest. I have plenty of time, but I hope to finish it soon so I can get back to my images of Cordelia from Fire Emblem and Peony from Tales of the Abyss. And… I just realised that I haven’t given shading to Mettaton’s boot…. opps. I better fix that.
The second project is a comic for World of Warcraft, in light of their annouced expansion Battle for Azeroth. I want to keep the details of the project a secret for as long as I can, so I shan’t explain too much.
No spoilers. I planned out what I would have in each frame and ended up with 9 frames. My specialisation research will be able to help me with the composition of each frame. I’m also trying to decide if I should throw in a cameo appearance of a character from a different game.
Other than what I’ve stated in this blog, there was the Post Mortem of World Builder that was finished. Go check that out if you haven’t already. And feel free to drop a comment below! Until next time!